Showing posts with label __Kurv Studios. Show all posts
Showing posts with label __Kurv Studios. Show all posts

Monday, February 2, 2009

KURV studios - Get into BodyPaint 3D 2


KURV studios - Get into BodyPaint 3D 2 | 593 MB

This video is designed to introduce you to BodyPaint 3D 2, the interface, tools set, workflow and the basics of texturing. Robin Konieczny, co-founder of Asylum 3D walks you through every aspect of BodyPaint 3D.
If you have been thinking about purchasing BodyPaint 3D 2, this video will give you a incredible preview of the software but we assure you that BodyPaint will fit right into your workflow. If you recently bought BodyPaint 3D 2 and would like a well rounded introduction to the software, this video is for you as well.


Rapidshare:
http://rapidshare.com/files/151036239/KSgetintoBP2.part01.rar
http://rapidshare.com/files/151036291/KSgetintoBP2.part02.rar
http://rapidshare.com/files/151036341/KSgetintoBP2.part03.rar
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http://rapidshare.com/files/151036829/KSgetintoBP2.part11.rar
http://rapidshare.com/files/151036856/KSgetintoBP2.part12.rar
http://rapidshare.com/files/151036582/KSgetintoBP2.part13.rar

Password:gfxgfx.net

Wednesday, January 28, 2009

Kurv Studios - Lightwave3D 9 Logo Design And Creation


Kurv Studios - Lightwave3D 9 Logo Design And Creation | 694 MB

This video is another in Larry's arsenal of LightWave 3D training. This video done entirely in LightWave 3D 9.2 covers how to create great 3D text.
This video covers more than creating text though, it also goes into detail about using the router and bevel tools to perfect the text in LightWave 3D 9.2.
Then Larry goes into converting the logo and talks about non-planar logos and subdivisional surfaces.
This video is a total of 4.2 hours long and is designed for beginner to intermediate lightwave 3D 9.2 users. The video includes a brief animation along with all object and scene files.


Rapidshare:
http://rapidshare.com/files/146338399/KS-LW9LogoDesignAndCreation.part1....
http://rapidshare.com/files/146329070/KS-LW9LogoDesignAndCreation.part2....
http://rapidshare.com/files/146326875/KS-LW9LogoDesignAndCreation.part3....
http://rapidshare.com/files/146328783/KS-LW9LogoDesignAndCreation.part4....
http://rapidshare.com/files/146334732/KS-LW9LogoDesignAndCreation.part5....
http://rapidshare.com/files/146329957/KS-LW9LogoDesignAndCreation.part6....
http://rapidshare.com/files/146328459/KS-LW9LogoDesignAndCreation.part7....
http://rapidshare.com/files/146327333/KS-LW9LogoDesignAndCreation.part8....

Password default : shytex.com

Tuesday, January 13, 2009

Kurv Studios. Photoshop Advanced Texturing

Kurv Studios. Photoshop Advanced Texturing
http://www.kurvstudios.com/Merchant2/graphics/00000001/ps-adv_text-lrg.jpg

DOWNLOAD

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pass: alSla

Wednesday, January 7, 2009

Kurv Studios: Photoshop Advanced Texturing


Kurv Studios: Photoshop Advanced Texturing
Photoshop is hardly taught or marketed to texturing artists. It is always taught or marketed to digital photographers, graphic designers or printing houses. Photoshop has a wide array of tools that make it an excellent tool for texturing. And though Photoshop is the choice for this task most everywhere, many people are in the dark about its expansive abilities as texturing tool.
This video marries the abilities of Photoshop as a powerhouse digital editor and the industry requirements of video game / CG Texturing. This video is, from start to finish, how to create a finalized CG or game texture from: planning to creation to exporting for 3D / video game use. This video features I wide set of Photoshop tools. Some tools are not common while others are uncommon applications of common tools. The end result of this project based tutorial is a highly tactile and visually detailed production-ready texture, whose creation is witnessed from beginning to end.

Download from megaupload:
01 http://www.megaupload.com/?d=VNS6THWK
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Password default : shytex.com

Monday, January 5, 2009

Kurv Studios - Get into ZBrush 3.1 - Total ZBrush Volume 1

Kurv Studios - Get into ZBrush 3.1 - Total ZBrush Volume 1

Kurv Studios - Get into ZBrush 3.1 - Total ZBrush Volume 1 - 1,4 G
We are always excited about our new video releases but this one was especially exciting for us. We just love ZBrush, the tool absolutely rocks and we are always looking for ways to improve our skills with it.
This video from Wayne has been a long time coming. Wayne and KURV studios have been working with Pixologic for some time to create this video and release it for ZBrush 3.1.


This DVD takes you Heroturko???from the ground upHeroturko??� covering every feature of ZBrush 3.1. It doesnHeroturko??�t assume any knowledge and provides insights into how and why everything works. This isnHeroturko??�t a Heroturko???project diskHeroturko??� as Volume 2 is (coming in early October), but rather a workflow DVD. That
is to say the whole point of this disk is to get the viewer as
comfortable as they can be with ZBrush in a very short time.

We have setup this DVD so that you can pick and choose the areas you want to learn. maybe you are already familiar with ZSpheres, but want comprehensive information on Retopologising your model in ZBrush 3.1, simply open that chapter. But don't dismiss the ZSpheres chapter as we learned a few time saving nuggets in that area ourselves. This video is more than 5 hours of training.
Password default : shytex.com

Kurv Studios - LightWave 3D 9 Foundations of Character Animation

Kurv Studios - LightWave 3D 9 Foundations of Character Animation

Kurv Studios - LightWave 3D 9 Foundations of Character Animation
Timothy Albee is very well known in the visual effects industry for his studio work as well as his 7 best selling books (books on amazon here).



This video is designed to take new and intermediate animators through the 12 principals of animation as Timothy demystifies his animation techniques for you. Timothy supplies you with the cover character "Jake" and walks you through the "Foundations of Character Animation".

This video is more than 3.5 hours of instruction and covers keyframing, using controls, life drawing, timing, squash and stretch, gesture, arc of motion, drag, follow through, anticipation and more.

http://www.kurvstudios.com/lightwave/character_animation.php

http://rapidshare.com/files/80358418/Kurv_Studios_-_LightWave_3D_9_Foundations_of_Character_Animation.part6.rar
http://rapidshare.com/files/80357758/Kurv_Studios_-_LightWave_3D_9_Foundations_of_Character_Animation.part5.rar
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http://rapidshare.com/files/80353732/Kurv_Studios_-_LightWave_3D_9_Foundations_of_Character_Animation.part2.rar
http://rapidshare.com/files/80352650/Kurv_Studios_-_LightWave_3D_9_Foundations_of_Character_Animation.part1.rar
Password default : shytex.com

Kurv Studios - LightWave 3D 9.x Introduction to Hypervoxels

Kurv Studios - LightWave 3D 9.x Introduction to Hypervoxels

Kurv Studios - LightWave 3D 9.x Introduction to Hypervoxels
This video is another in Larry's arsenal of LightWave 3D training. This video done entirely in LightWave 3D 9.2 covers how to create awesome visual effetcs with Hypervoxels.



Larry asked us to call this video an Introduction to Hypervoxels but many would consider this 3+ hour training video much more than an introduction. this video goes into blending Hypervoxels into video or a photograph, creating flames, and adding Hypervoxels to surfaces.

Larry explains the in's and outs of Hypervoxels while showing you different ways to adjust your renders.

This video is a total of 4+ hours long and is designed for beginner to intermediate lightwave 3D 9.x users.

[imghttp://img338.imageshack.us/img338/338/220hypervoxelstc6.jpg[/img]
Kurv Studios - LightWave 3D 9.x Introduction to Hypervoxels

http://www.kurvstudios.com/lightwave/lightwave3d-9-introduction_hypervoxels.php

http://rapidshare.com/files/82452693/Kurv_Studios_-_LightWave_3D_9.x_Introduction_to_Hypervoxels.part4.rar
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Password default : shytex.com

Kurv Studious - Get into ZBrush 3.1 - Sculpting, Texturing & Rendering - Total ZBrush Volume 2

Kurv Studious - Get into ZBrush 3.1 - Sculpting, Texturing & Rendering - Total ZBrush Volume 2

Kurv Studious - Get into ZBrush 3.1 - Sculpting, Texturing & Rendering - Total ZBrush Volume 2
Picking up where Volume I left off, this title from KURV studios is a little more than 6 hours of comprehensive training from skilled artist, Wayne Robson.




This video is a project based training video showing you how to create the cover image, Oranguman. Oranguman is Wayne's character imagining if the Orangutan species evolved into a human type species.

This video starts off showing you some tips on modeling and some time saving interface customizations. Wayne then moved on into the modeling sections where he goes from a basic ZSphere character to showing you how to create fine details included details in HD.

Wayne then shows you how to texture the character in three separate detailed sections.

We have setup this DVD so that you can pick and choose the areas you want to learn. maybe you are already familiar with texturing, but want comprehensive information on HD detailing your model in ZBrush 3.1, simply open that chapter. But don't dismiss the posing chapter as we learned a few time saving nuggets in that area ourselves. This video is more than 6 hours of training.

Topics Covered by this Video:

* ZBrush training video, free ZBrush 3.1 training videos, free ZBrush training onlineInterface customization for a better sculpting experience
* Creating a controlled ZSpheres character base
* Which brushes to use to start off your sculpting
* Sculpting the basic forms
* Refining every part of the body
* Character design on the fly and why decisions are made
* Using the ZProject brush to save yourself a lot of time
* This includes sculpting every part of the OrangumanHeroturko??�s body at both normal and HD level
* Using mesh extract to create new accessories
* Texturing the Oranguman and some simple texture painting theory
* Posing the final character sculpt

http://www.kurvstudios.com/zbrush/get_into_zbrush_volII.php

rapidshare.com
http://rapidshare.com/files/84792004/KS_-_Get_into_ZBrush_3.1.txt
Password default : shytex.com

Friday, December 12, 2008

Kurv Studios - LightWave 3D Displacements and Edomorphs vol.1


Displacements and Endomorphs can be an extremely powerful tool in LightWave. They can allow you to create some very creative models with easy.

Now you can learn from an industry professional, Larry Shultz how to harness the power of displacements in LightWave 3D.

The purpose of the CD is to show every place displacements can be used in Lightwave. Most people typically think of using displacements in layout, however displacement techniques can be used in modeler to sculpt and create there as well. Many also do not know that Endomorphs in layout can be driven using texture maps.
Size : 508 MB
MEGAUPLOAD :
RAPIDSHARE :
http://rapidshare.com/files/143323148/KurvStudios-LightWave3DDisplacementsandEdomorphsVol.1.part1.rar
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Password default: booktraining.net

Kurv Studios - Digital Fusion 101 , Training by Fred Pienkos

Digital Fusion is the compositing tool of choice for the artists who demand the highest quality tools, speed, efficiency and the scalability to tackle a small project or managing hundreds of shots for a feature film. Traditionally, Fusion has been used by a variety of production houses worldwide because of its diverse work flow. Depending on how compositors like to work, Fusion offers compatible methodologies.

Digital Fusion 4 is eyeon? flagship product and marks the ninth major release of this powerful compositor, and with the release of Fusion 5 later this year, extreme care and planning went into this introduction to fusion to cover topics that all transfer through to the new version, so you can hit the ground running with the basic knowledge of Fusions workflow when Fusion 5 is finally released.

Highlighted in this suite of tutorials are introductions to the interface and customizing preferences for your production requirements. Also covered is a complete explanation of all the hidden features of Fusions simple tools such as Loaders, Fast Noises, and backgrounds, and then we move forward to a few compositing examples in fusion such as several tracking and stabilization examples and more.
Size :
MEGAUPLOAD :
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Password default: booktraining.net

Tuesday, December 9, 2008

Kurv Studios - LightWave 3D 9 Introduction to Node Based Texturing


Texturing with nodes is very different than the traditional layered based methods LightWave 3D users are used to. While extremely powerful, nodes can also be very difficult to understand, even for experienced artists.

James Willmott has completed his first video training in his series on nodes. The focus of this video is not to teach you how James used nodes but rather to show you how nodes work so you can design and create your own node based textures and surfaces.

The video goes much deeper buy showing you how to create more advanced node based textures using noise, gradients, as well as images and procedural textures.

This video is much more than just a introduction video, it will have you using nodes effectively in a few hours. If you have been avoiding nodes, add this powerful tool to your workflow, pick up our latest video, LightWave 3D Introduction to Node Based Texturing.

Size : 334.33 MB
http://rapidshare.com/files/170699057/Introduction_to_Node_Based_Texturing.part1.rar
http://rapidshare.com/files/170699257/Introduction_to_Node_Based_Texturing.part2.rar
http://rapidshare.com/files/170699138/Introduction_to_Node_Based_Texturing.part3.rar
http://rapidshare.com/files/170699110/Introduction_to_Node_Based_Texturing.part4.rar